Now We're Running

Depending on the situation, you may or may not want to hear, “It moved. It’s alive!” In this case, it’s a good thing. Characters now can walk, run, and jump. Play Walk and run Press left / right to walk; or double tap and hold to run. [Read More]

Take Control

This update adds support for controller input and sequence switching for characters. It also changes the syntax in object configuration for declaring sequences. It’s a small update as I had just under 3 weeks to work on this. Play Characters now transition from standing to walking upon controller input. [Read More]

Humble Beginnings

What does it look like, when something begins with nothing? It’s exactly how you imagine it — nothing. Then something takes shape. It’s been 12 weeks since I began development on Will. Here’s a look at where it’s at. Play Static menu and animated sprites [Read More]

Ready? Go

Hiya, it’s Azriel. I enjoy creating things, whether it’s writing programs or making cards. I have always wanted to make a game, especially since I discovered and learnt how to modify Little Fighter 2. This was one of my favourite high school pastimes. In February 2018, I began to work on this full time. [Read More]