1. Introduction
  2. 1. Scenario
    1. 1.1. Minimum Viable Product
    2. 1.2. Vision
    3. 1.3. Quality Software
  3. 2. Synchronous
  4. 3. Async
  5. 4. Fast Food
    1. 4.1. Concurrency
    2. 4.2. Parallelism
    3. 4.3. Different Work
    4. 4.4. Who Does What
    5. 4.5. Task Organization
    6. 4.6. Communicating
  6. 5. Asynchronous Design
    1. 5.1. Rushed Migration
    2. 5.2. Categorization By Resource Use
    3. 5.3. Information Flow
  7. 6. Comparison
  8. 7. Review
  9. Links

Clapping Asynchronously (CLI Applications With Futures)

Vision

Interrupt Handling

Execution Report

Cross Platform